Rust Charts42,162 playing · live

Off air · chart position #15,543

test

Offline 77.20.230.178:28015 checked 31d ago

Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#15,543
rank
top 66%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 09:30 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
280 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
230 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
26 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
107 / 200
From the figures on this page

Quick answers

About the server

Is test online, and how reliable is it?

You will not get on test just now: it is offline, last seen 31 days 20 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 27 September 2026.

Where is test located?

From test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 77.20.230.178:28015.

Which version of Rust does test run?

Rust network protocol 2633 and build 165217 on Windows is what test runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is test?

Last seen 31 days 20 hours ago, test is currently offline.

How does test rank against other Rust servers?

In the seven-day player hours table, test is #15,543, inside the top 66% of all ranked servers.

Wipes and resets

What does wipe day look like on test?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on test?

Too few wipes on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 31 days 21 hours.

How it is set up

What are the rules and settings on test?

The name test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does test run?

A procedural map, generated by the game, is what test runs.

Lists and filters

Which Rust Charts lists and filters include test?

The Rust Charts lists that carry test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on test mean?

These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join test?

Enter client.connect 77.20.230.178:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build This server reports build 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.