Rust Charts89,289 playing · live

Off air · chart position #8,262

Dev Server

Offline 77.169.229.66:28015 checked 18h ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 1
#8,262
rank
top 37%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Dev Server

1on now · 48h peak 1
AveragePeak
00.250.50.75100:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:50 UTC4d ago 1 – running 0
Sun 18 Oct, 10:41 UTC10d ago 1 held half 6.1 days 1
Wed 14 Oct, 14:32 UTC14d ago 1 halved by day 1 3.8 days 0
Sun 11 Oct, 07:33 UTC17d ago 1 held half 3.3 days 1
Sun 4 Oct, 19:16 UTC24d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW27d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC32d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC43d ago 1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300
From the figures on this page

Quick answers

About the server

Is Dev Server online, and how reliable is it?

Right now Dev Server is not running; the last sighting was 18 hours ago. It stayed up 8% of the last 7 full days, 13 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Dev Server located?

No region is published by Dev Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 77.169.229.66:28015 is its address.

Which version of Rust does Dev Server run?

The build behind Dev Server is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Dev Server?

Last seen 18 hours ago, Dev Server is currently offline. Averaging 1 players across seven days, it reached 1 at most. 01:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does Dev Server rank against other Rust servers?

Player hours over the past week put Dev Server at #8,262, among the top 37% of ranked servers.

Wipe days

What does wipe day look like on Dev Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in. Above half the peak until the next wipe: that happened in 60% of its recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Dev Server?

With irregular wipe times on Dev Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 days 6 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Dev Server?

No gather rate appears in the name Dev Server. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does Dev Server run?

The map on Dev Server is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Dev Server?

The Rust Charts lists that carry Dev Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Dev Server mean?

These are the tags Dev Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Dev Server?

Enter client.connect 77.169.229.66:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.