Rust Charts56,361 playing · live

Off air · chart position #13,624

Development Server

Offline 77.147.171.233:28015 checked 19d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,624
rank
top 62%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
468 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
28 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
48 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
223 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
83 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
93 / 150
From the figures on this page

Quick answers

Host and version

Is Development Server online, and how reliable is it?

You will not get on Development Server just now: it is offline, last seen 19 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 8 October 2026.

Where is Development Server located?

There's no region listed for Development Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 77.147.171.233:28015.

Which version of Rust does Development Server run?

The build behind Development Server is Rust network protocol 2634 and build 167231, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Development Server?

Development Server is offline at the moment; the last sighting was 19 days 3 hours ago.

How does Development Server rank against other Rust servers?

The top 62% of ranked servers includes Development Server, at #13,624 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Development Server?

Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 19 days 4 hours.

Settings and map

What are the rules and settings on Development Server?

No gather rate appears in the name Development Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does Development Server run?

The map on Development Server is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Development Server?

These Rust Charts lists include Development Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser sees these tags from Development Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Development Server?

The console is behind F1 in Rust: enter client.connect 77.147.171.233:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.