Off air · chart position #11,512
ZONE | LOCAL TEST
Offline 77.110.126.193:28015 checked 4d ago
Players
ZONE | LOCAL TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ZONE | LOCAL TEST online, and how reliable is it?
You will not get on ZONE | LOCAL TEST just now: it is offline, last seen 4 days 6 hours ago. Of the past 3 full days it was running for 0 of 72 hours, or 0% of the time. Rust Charts has tracked it since 25 October 2026.
Where is ZONE | LOCAL TEST located?
There's no region listed for ZONE | LOCAL TEST. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 77.110.126.193:28015.
Which version of Rust does ZONE | LOCAL TEST run?
Rust network protocol 2635 and build 168909 on Windows is the version ZONE | LOCAL TEST runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is ZONE | LOCAL TEST?
ZONE | LOCAL TEST shows as offline now, with its last appearance 4 days 6 hours ago. Seven-day figures: 1 players on average and 1 at the peak.
How does ZONE | LOCAL TEST rank against other Rust servers?
The top 52% of ranked servers includes ZONE | LOCAL TEST, at #11,512 on player hours for the last week.
Wipes and resets
What is the wipe schedule on ZONE | LOCAL TEST?
Too few wipes on record for ZONE | LOCAL TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days 8 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on ZONE | LOCAL TEST?
The name ZONE | LOCAL TEST carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does ZONE | LOCAL TEST run?
Generated by the game, the map on ZONE | LOCAL TEST is procedural.
Tags explained
Which Rust Charts lists and filters include ZONE | LOCAL TEST?
These Rust Charts lists include ZONE | LOCAL TEST: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ZONE | LOCAL TEST mean?
These are the tags ZONE | LOCAL TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join ZONE | LOCAL TEST?
Press F1 in Rust to open the console and type client.connect 77.110.126.193:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.