Off air · chart position #4,945
Tinmans Server
Offline 76.37.92.54:28015 checked 12h ago
Players
Tinmans Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:05 UTC5d ago | 1 | – | running | 1 |
| Mon 12 Oct, 15:03 UTC16d ago | 1 | – | 10.8 days | 1 |
| Sun 11 Oct, 22:51 UTC17d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 17:07 UTC34d ago | 1 | held half | 17.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Tinmans Server online, and how reliable is it?
Tinmans Server is down at the moment, having last been seen 12 hours ago. Of the past 7 full days it was running for 61 of 168 hours, or 36% of the time. Rust Charts has tracked it since 17 September 2026.
Where is Tinmans Server located?
There's no region listed for Tinmans Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 76.37.92.54:28015.
Which version of Rust does Tinmans Server run?
The build behind Tinmans Server is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Tinmans Server?
Tinmans Server shows as offline now, with its last appearance 12 hours ago. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 11:00 UTC drew the most, at 1 players on average.
How does Tinmans Server rank against other Rust servers?
The top 22% of ranked servers includes Tinmans Server, at #4,945 on player hours for the last week.
Wipe schedule
What does wipe day look like on Tinmans Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Tinmans Server?
The wipes on Tinmans Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 5 days 14 hours.
Rules and world
What are the rules and settings on Tinmans Server?
The name Tinmans Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Tinmans Server run?
A procedural map, generated by the game, is what Tinmans Server runs.
Tag guide
Which Rust Charts lists and filters include Tinmans Server?
The Rust Charts lists that carry Tinmans Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Tinmans Server mean?
The game's server browser sees these tags from Tinmans Server: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Tinmans Server?
Enter client.connect 76.37.92.54:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.