Rust Charts68,729 playing · live

Off air · chart position #11,763

Private Test Server|Mostly offline

Offline 76.190.236.79:28015 checked 40d ago

Launch Rust and join
2/ 10
players now
20% full
0
7-day average
peak –
#11,763
rank
no region published
48d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Private Test Server|Mostly offline

2on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
122 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
151 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
519 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
29 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
598 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
476 / 525
From the figures on this page

Quick answers

About the server

Is Private Test Server|Mostly offline online, and how reliable is it?

You will not get on Private Test Server|Mostly offline just now: it is offline, last seen 40 days 21 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 September 2026.

Where is Private Test Server|Mostly offline located?

No region is published by Private Test Server|Mostly offline. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 76.190.236.79:28015.

Which version of Rust does Private Test Server|Mostly offline run?

Rust network protocol 2633 and build 164530 on Windows is what Private Test Server|Mostly offline runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Private Test Server|Mostly offline?

Private Test Server|Mostly offline is offline at the moment; the last sighting was 40 days 21 hours ago.

How does Private Test Server|Mostly offline rank against other Rust servers?

In the seven-day player hours table, Private Test Server|Mostly offline is #11,763, inside the top – of all ranked servers.

Wipes and resets

What is the wipe schedule on Private Test Server|Mostly offline?

The record of Private Test Server|Mostly offline's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 48 days 1 hours.

How it is set up

What are the rules and settings on Private Test Server|Mostly offline?

No gather rate appears in the name Private Test Server|Mostly offline. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does Private Test Server|Mostly offline run?

The map on Private Test Server|Mostly offline is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Private Test Server|Mostly offline?

These Rust Charts lists include Private Test Server|Mostly offline: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Private Test Server|Mostly offline mean?

These are the tags Private Test Server|Mostly offline makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Private Test Server|Mostly offline?

Enter client.connect 76.190.236.79:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.