Off air · chart position #16,905
raid-lab (staging)
Offline 76.167.220.185:28015 checked 30d ago
Players
raid-lab (staging)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is raid-lab (staging) online, and how reliable is it?
raid-lab (staging) is down at the moment, having last been seen 30 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 29 September 2026.
Where is raid-lab (staging) located?
There's no region listed for raid-lab (staging). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 76.167.220.185:28015.
Which version of Rust does raid-lab (staging) run?
Rust network protocol 2634 and build 166133 on Windows is what raid-lab (staging) runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is raid-lab (staging)?
raid-lab (staging) shows as offline now, with its last appearance 30 days 22 hours ago.
How does raid-lab (staging) rank against other Rust servers?
In the seven-day player hours table, raid-lab (staging) is #16,905, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on raid-lab (staging)?
Too few wipes on record for raid-lab (staging) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 23 hours.
Rules and world
What are the rules and settings on raid-lab (staging)?
You will not find a gather rate in the name raid-lab (staging). 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does raid-lab (staging) run?
A procedural map, generated by the game, is what raid-lab (staging) runs.
Lists and filters
Which Rust Charts lists and filters include raid-lab (staging)?
These Rust Charts lists include raid-lab (staging): Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on raid-lab (staging) mean?
The game's server browser sees these tags from raid-lab (staging): gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166133 (Build): The game build is 166133; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join raid-lab (staging)?
Enter client.connect 76.167.220.185:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.