Players
California | Build Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:28 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 4 | 21.6 days | 0 |
| Thu 24 Sep, 05:29 UTC35d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is California | Build Server online, and how reliable is it?
Right now California | Build Server is running. Going by the reported uptime, it restarted roughly 6 days 2 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is California | Build Server located?
With its NA tag, California | Build Server puts itself in North America. Rust Charts shows the location a server claims, not where the machine actually is. 76.133.251.206:29015 is its address.
Which version of Rust does California | Build Server run?
The build behind California | Build Server is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does California | Build Server run smoothly?
It averaged 238 server fps over the last 48 hours, with a floor of 205. At its fullest it held 14,871 entities: buildings, deployables and the rest of the world. At most it took 2,447 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is California | Build Server?
On California | Build Server, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 1 players; the high point was 5. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 3 players.
How does California | Build Server rank against other Rust servers?
The last seven days of player hours put California | Build Server at #3,790, top 17% of ranked servers, and #633 in North America.
Wipe schedule
What does wipe day look like on California | Build Server?
The busiest point of its recent wipes averaged 2 players. 38 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on California | Build Server?
The force wipe is the only wipe on California | Build Server, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 22 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on California | Build Server?
You will not find a gather rate in the name California | Build Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does California | Build Server run?
The map on California | Build Server is procedural, size 4,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include California | Build Server?
These Rust Charts lists include California | Build Server: Modded Rust servers, Rust build servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on California | Build Server mean?
The game's server browser sees these tags from California | Build Server: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join California | Build Server?
Press F1 in Rust to open the console and type client.connect 76.133.251.206:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/t77M3yAgKu for its website.
