Players
Cyclops Monthly Server {US}
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Cyclops Monthly Server {US} online, and how reliable is it?
You will find Cyclops Monthly Server {US} online at this moment. The uptime it reports puts its last restart about 4 hours ago. It stayed up 98% of the last 7 full days, 164 of 168 hours. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is Cyclops Monthly Server {US} located?
The name of Cyclops Monthly Server {US} points to North America, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 76.133.206.131:28015.
Which version of Rust does Cyclops Monthly Server {US} run?
Rust network protocol 2635 and build 168909 on Windows is what Cyclops Monthly Server {US} runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Cyclops Monthly Server {US} run smoothly?
The 48-hour average was 61 server fps; the lowest point was 21. Buildings, deployables and all the rest of the world came to as many as 228,451 entities. At most it took 6,062 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} has 0 of its 50 slots filled right now. Over the last week it averaged 1 players; the high point was 2. Over the past 48 hours, 21:00 UTC drew the most, at 2 players on average.
How does Cyclops Monthly Server {US} rank against other Rust servers?
In the seven-day player hours table, Cyclops Monthly Server {US} is #3,378, inside the top 15% of all ranked servers.
Wipe schedule
What is the wipe schedule on Cyclops Monthly Server {US}?
Too few wipes on record for Cyclops Monthly Server {US} to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 days 1 hours.
How it is set up
What are the rules and settings on Cyclops Monthly Server {US}?
The name Cyclops Monthly Server {US} carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Cyclops Monthly Server {US} run?
Cyclops Monthly Server {US} runs a procedural map of size 4,250 with seed 481893192, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Cyclops Monthly Server {US}?
These Rust Charts lists include Cyclops Monthly Server {US}: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Cyclops Monthly Server {US} mean?
These are the tags Cyclops Monthly Server {US} makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Cyclops Monthly Server {US}?
Press F1 in Rust to open the console and type client.connect 76.133.206.131:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
