Rust Charts34,643 playing · live

On air · chart position #15,423

CHUDLANDS 1000X

Online 76.103.199.248:28015 checked 10m ago

1000x moddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak –
#15,423
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

CHUDLANDS 1000X

0on now
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:28 UTC23d ago 1 – running 0
Wed 23 Sep, 23:51 UTC34d ago 1 halved by day 2 10.9 days 0
Wed 23 Sep, 04:18 UTC35d ago 1 – 0.8 days 0
Wed 16 Sep, 19:15 UTC41d ago 1 halved by day 1 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom Wea
EU · groups of 8+ · 1000x · monthly · 10 on average
4 / 100
The Hunting Lodge 1000x PvE - CustomLegendaryWeapons
groups of 8+ · 1000x · monthly · 5 on average
3 / 100
[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events
NA · groups of 8+ · 1000x · monthly · 4 on average
3 / 50
EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |
EU · groups of 8+ · 1000x · biweekly · 4 on average
1 / 150
[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events
EU · groups of 8+ · 1000x · monthly · 3 on average
0 / 100
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones
NA · groups of 10+ · 1000x · monthly · 3 on average
2 / 100
From the figures on this page

Quick answers

Host and version

Is CHUDLANDS 1000X online, and how reliable is it?

You will find CHUDLANDS 1000X online at this moment. About 3 days 13 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 15 September 2026.

Where is CHUDLANDS 1000X located?

There's no region listed for CHUDLANDS 1000X. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 76.103.199.248:28015.

Which version of Rust does CHUDLANDS 1000X run?

Rust network protocol 2634 and build 167781 on Linux is the version CHUDLANDS 1000X runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does CHUDLANDS 1000X run smoothly?

It averaged 123 server fps over the last 48 hours, with a floor of 94. At its fullest it held 68,963 entities: buildings, deployables and the rest of the world. At most it took 3,659 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is CHUDLANDS 1000X?

Right now 0 players are on CHUDLANDS 1000X, out of 10 slots. 0 players was the seven-day average.

How does CHUDLANDS 1000X rank against other Rust servers?

The top 69% of ranked servers includes CHUDLANDS 1000X, at #15,423 on player hours for the last week.

Wipe schedule

What does wipe day look like on CHUDLANDS 1000X?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on CHUDLANDS 1000X?

With irregular wipe times on CHUDLANDS 1000X, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 23 days 8 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on CHUDLANDS 1000X?

CHUDLANDS 1000X goes by its name: gather rate 1000x. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does CHUDLANDS 1000X run?

The map on CHUDLANDS 1000X is procedural, size 3,500, seed 777777, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include CHUDLANDS 1000X?

The Rust Charts lists that carry CHUDLANDS 1000X are: Rust servers above 10x, Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

What do the server tags on CHUDLANDS 1000X mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags CHUDLANDS 1000X publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join CHUDLANDS 1000X?

Press F1 in Rust to open the console and type client.connect 76.103.199.248:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.