Off air · chart position #6,978
EKARD's Private Lab
Offline 75.71.27.58:28015 checked 1d ago
Players
EKARD's Private Lab
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:48 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is EKARD's Private Lab online, and how reliable is it?
Right now EKARD's Private Lab is not running; the last sighting was 24 hours ago. It stayed up 12% of the last 7 full days, 21 of 168 hours. Rust Charts has tracked it since 19 October 2026.
Where is EKARD's Private Lab located?
There's no region listed for EKARD's Private Lab. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 75.71.27.58:28015.
Which version of Rust does EKARD's Private Lab run?
The build behind EKARD's Private Lab is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is EKARD's Private Lab?
EKARD's Private Lab is offline at the moment; the last sighting was 24 hours ago. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 1 players.
How does EKARD's Private Lab rank against other Rust servers?
The top 31% of ranked servers includes EKARD's Private Lab, at #6,978 on player hours for the last week.
Wipes and resets
What does wipe day look like on EKARD's Private Lab?
Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on EKARD's Private Lab?
The record of EKARD's Private Lab's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 7 days 3 hours.
Settings and map
What are the rules and settings on EKARD's Private Lab?
You will not find a gather rate in the name EKARD's Private Lab. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does EKARD's Private Lab run?
A procedural map, generated by the game, is what EKARD's Private Lab runs.
Tag guide
Which Rust Charts lists and filters include EKARD's Private Lab?
The Rust Charts lists that carry EKARD's Private Lab are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on EKARD's Private Lab mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags EKARD's Private Lab publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join EKARD's Private Lab?
The console is behind F1 in Rust: enter client.connect 75.71.27.58:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.