On air · chart position #5,900
Bigfoot Island
Online NA 75.111.8.80:28015 checked 12m ago
Players
Bigfoot Island
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Bigfoot Island online, and how reliable is it?
Bigfoot Island is up as you read this. Going by the reported uptime, it restarted roughly 6 days 6 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Bigfoot Island located?
Bigfoot Island gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 75.111.8.80:28015.
Which version of Rust does Bigfoot Island run?
Rust network protocol 2635 and build 168909 on Windows is what Bigfoot Island runs. Steam updates your game for you; all you need is the same protocol to join.
Does Bigfoot Island run smoothly?
It averaged 99 server fps over the last 48 hours, with a floor of 74. Buildings, deployables and all the rest of the world came to as many as 165,220 entities. At most it took 6,471 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Bigfoot Island?
On Bigfoot Island, 0 players are in and 69 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
How does Bigfoot Island rank against other Rust servers?
The last seven days of player hours put Bigfoot Island at #5,900, top 26% of ranked servers, and #965 in North America.
Wipes and resets
What does wipe day look like on Bigfoot Island?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 6 hours in.
What is the wipe schedule on Bigfoot Island?
The force wipe is the only wipe on Bigfoot Island, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 10 hours. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on Bigfoot Island?
No gather rate appears in the name Bigfoot Island. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Bigfoot Island run?
A procedural map of size 5,000 with seed 1851427332, generated by the game, is what Bigfoot Island runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Bigfoot Island?
The Rust Charts lists that carry Bigfoot Island are: Modded Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bigfoot Island mean?
These are the tags Bigfoot Island makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): 69 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): North America is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Bigfoot Island?
Enter client.connect 75.111.8.80:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://discord.com/invite/Ps5TxDP6rr for its website.