Rust Charts35,735 playing · live

On air · chart position #15,341

{TNT}SQUADs - Rusty but not old

Online NA 74.91.127.81:35215 checked 9m ago

vanillamoddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak –
#15,341
rank
top 69% · #1513 in NA
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

{TNT}SQUADs - Rusty but not old

0on now
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
169 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
52 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
31 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
26 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
23 / 100
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 34 on average
17 / 200
From the figures on this page

Quick answers

Host and version

Is {TNT}SQUADs - Rusty but not old online, and how reliable is it?

{TNT}SQUADs - Rusty but not old is up as you read this. The uptime it reports puts its last restart about 5 days 18 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is {TNT}SQUADs - Rusty but not old located?

{TNT}SQUADs - Rusty but not old gives its location as North America, using the NA tag. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 74.91.127.81:35215.

Which version of Rust does {TNT}SQUADs - Rusty but not old run?

The build behind {TNT}SQUADs - Rusty but not old is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does {TNT}SQUADs - Rusty but not old run smoothly?

The 48-hour average was 121 server fps; the lowest point was 92. At its fullest it held 56,709 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,168 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is {TNT}SQUADs - Rusty but not old?

{TNT}SQUADs - Rusty but not old has 0 of its 10 slots filled right now. Its average over the past week comes to 0 players.

How does {TNT}SQUADs - Rusty but not old rank against other Rust servers?

The last seven days of player hours put {TNT}SQUADs - Rusty but not old at #15,341, top 69% of ranked servers, and #1,513 in North America.

Wipe days

What is the wipe schedule on {TNT}SQUADs - Rusty but not old?

Too few wipes on record for {TNT}SQUADs - Rusty but not old to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 53 days 19 hours.

Settings and map

What are the rules and settings on {TNT}SQUADs - Rusty but not old?

You will not find a gather rate in the name {TNT}SQUADs - Rusty but not old. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does {TNT}SQUADs - Rusty but not old run?

{TNT}SQUADs - Rusty but not old runs a procedural map of size 3,100 with seed 1145457653, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include {TNT}SQUADs - Rusty but not old?

These Rust Charts lists include {TNT}SQUADs - Rusty but not old: Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on {TNT}SQUADs - Rusty but not old mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): In the server browser it sits under North America — that's the set of tags {TNT}SQUADs - Rusty but not old publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join {TNT}SQUADs - Rusty but not old?

Press F1 in Rust to open the console and type client.connect 74.91.127.81:35215. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.