Rust Charts47,661 playing · live

On air · chart position #7,525

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online 74.208.23.165:28045 checked 9m ago

10x monthly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#7,525
rank
top 34%
27d ago
last wipe
monthly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 18h
Thu 5 Nov, 19:00 UTC
FW
35d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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From the figures on this page

Quick answers

About the server

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online, and how reliable is it?

You will find [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online at this moment. The uptime it reports puts its last restart about 12 hours ago. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] located?

Without a region tag, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] still has a name that points to North America. Rust Charts shows the location a server claims, not where the machine actually is. 74.208.23.165:28045 is its address.

Which version of Rust does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run?

The build behind [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run smoothly?

The 48-hour average was 16 server fps; the lowest point was 10. At its fullest it held 152,611 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,366 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Right now 0 players are on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], out of 100 slots. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 22:00 UTC drew the most, at 1 players on average.

How does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] rank against other Rust servers?

The top 34% of ranked servers includes [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], at #7,525 on player hours for the last week.

Wipe schedule

What does wipe day look like on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Its recent wipes peaked at an average of 3 players. 8 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Once a month is the whole of it: [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 6 hours is how long ago its current world was made. The tags state a monthly wipe schedule.

How it is set up

What are the rules and settings on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

A gather rate of 10x is what [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] advertises in its name. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run?

A procedural map of size 4,500 with seed 1337, generated by the game, is what [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The Rust Charts lists that carry [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] are: Rust servers filtered by gather rate, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

What do the server tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Press F1 in Rust to open the console and type client.connect 74.208.23.165:28045. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://web.fluxer.app/invite/LTRumBFX for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.