Rust Charts102,408 playing · live

Off air · chart position #10,520

Dead Island Rust

Offline 74.208.108.126:28015 checked 5h ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#10,520
rank
top 47%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Dead Island Rust

0on now
AveragePeak
0123418:0002:0010:0020:0004:0012:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040018:0002:0010:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:55 UTC3d ago 1 – running 0
Wed 21 Oct, 09:46 UTC8d ago 1 halved by day 1 4.5 days 0
Mon 12 Oct, 14:40 UTC17d ago 1 halved by day 5 8.8 days 0
Sat 3 Oct, 09:26 UTC26d ago 1 halved by day 3 9.2 days 0
Tue 22 Sep, 20:24 UTC36d ago 1 halved by day 1 10.5 days 0
Sun 20 Sep, 21:11 UTC38d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
356 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
450 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
977 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
32 / 250
From the figures on this page

Quick answers

Server details

Is Dead Island Rust online, and how reliable is it?

Dead Island Rust is down at the moment, having last been seen 5 hours ago. Going by the reported uptime, it restarted roughly 3 days ago. Of the past 7 full days it was running for 111 of 168 hours, or 66% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Dead Island Rust located?

No region is published by Dead Island Rust. Rust Charts shows the location a server claims, not where the machine actually is. 74.208.108.126:28015 is its address.

Which version of Rust does Dead Island Rust run?

The build behind Dead Island Rust is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Dead Island Rust run smoothly?

It averaged 157 server fps over the last 48 hours, with a floor of 102. At its fullest it held 65,674 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,441 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Dead Island Rust?

Dead Island Rust shows as offline now, with its last appearance 5 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does Dead Island Rust rank against other Rust servers?

The top 47% of ranked servers includes Dead Island Rust, at #10,520 on player hours for the last week.

Wipe schedule

What does wipe day look like on Dead Island Rust?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 14 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Dead Island Rust?

No next wipe can be predicted for Dead Island Rust: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 3 days 19 hours.

Settings and map

What are the rules and settings on Dead Island Rust?

You will not find a gather rate in the name Dead Island Rust. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does Dead Island Rust run?

Dead Island Rust runs a procedural map of size 3,500 with seed 799999999, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include Dead Island Rust?

The Rust Charts lists that carry Dead Island Rust are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Dead Island Rust mean?

These are the tags Dead Island Rust makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Dead Island Rust?

The console is behind F1 in Rust: enter client.connect 74.208.108.126:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.