On air · chart position #15,420
Martin's PvE Rust
Online 74.102.207.239:28015 checked 6m ago
Players
Martin's PvE Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Martin's PvE Rust online, and how reliable is it?
You will find Martin's PvE Rust online at this moment. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Martin's PvE Rust located?
From Martin's PvE Rust, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 74.102.207.239:28015 is its address.
Which version of Rust does Martin's PvE Rust run?
Rust network protocol 2631 and build 156583 on Linux is the version Martin's PvE Rust runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Martin's PvE Rust?
Martin's PvE Rust has 0 of its 20 slots filled right now. Its average over the past week comes to 0 players.
How does Martin's PvE Rust rank against other Rust servers?
In the seven-day player hours table, Martin's PvE Rust is #15,420, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Martin's PvE Rust?
Too few wipes on record for Martin's PvE Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 117 days 4 hours.
How it is set up
What are the rules and settings on Martin's PvE Rust?
No gather rate appears in the name Martin's PvE Rust. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Martin's PvE Rust run?
The map on Martin's PvE Rust is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Martin's PvE Rust?
The Rust Charts lists that carry Martin's PvE Rust are: Rust community servers, unmodded and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on Martin's PvE Rust mean?
These are the tags Martin's PvE Rust makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2631 (Protocol): The server speaks protocol 2631, so your game needs the same version; cs156583 (Build): This server reports build 156583; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): PvE, so the danger comes from the world rather than from players. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Martin's PvE Rust?
The console is behind F1 in Rust: enter client.connect 74.102.207.239:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.