Off air · chart position #7,457
BuildAnywhere subway test
Offline 73.86.47.202:28781 checked 7h ago
Players
BuildAnywhere subway test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:16 UTC17h ago | – | – | running | 1 |
| Sat 24 Oct, 08:22 UTC5d ago | 1 | – | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is BuildAnywhere subway test online, and how reliable is it?
You will not get on BuildAnywhere subway test just now: it is offline, last seen 7 hours ago. It stayed up 8% of the last 4 full days, 8 of 96 hours. Rust Charts has tracked it since 24 October 2026.
Where is BuildAnywhere subway test located?
There's no region listed for BuildAnywhere subway test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 73.86.47.202:28781 is its address.
Which version of Rust does BuildAnywhere subway test run?
The build behind BuildAnywhere subway test is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is BuildAnywhere subway test?
Last seen 7 hours ago, BuildAnywhere subway test is currently offline. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 15:00 UTC drew the most, at 1 players on average.
How does BuildAnywhere subway test rank against other Rust servers?
In the seven-day player hours table, BuildAnywhere subway test is #7,457, inside the top 33% of all ranked servers.
Wipe days
What does wipe day look like on BuildAnywhere subway test?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on BuildAnywhere subway test?
Too few wipes on record for BuildAnywhere subway test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 17 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on BuildAnywhere subway test?
No gather rate appears in the name BuildAnywhere subway test. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does BuildAnywhere subway test run?
Generated by the game, the map on BuildAnywhere subway test is procedural.
Lists and filters
Which Rust Charts lists and filters include BuildAnywhere subway test?
These Rust Charts lists include BuildAnywhere subway test: Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on BuildAnywhere subway test mean?
These are the tags BuildAnywhere subway test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join BuildAnywhere subway test?
The console is behind F1 in Rust: enter client.connect 73.86.47.202:28781 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.