Off air · chart position #12,826
MD's Testing Grounds
Offline 73.191.106.243:28015 checked 2d ago
Players
MD's Testing Grounds
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:56 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 00:42 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 23:32 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:10 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:47 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 22:43 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 22:34 UTC3d ago | – | – | – | 0 |
Similar servers
Quick answers
About the server
Is MD's Testing Grounds online, and how reliable is it?
You will not get on MD's Testing Grounds just now: it is offline, last seen 2 days 20 hours ago. 3 of 48 hours is what it managed over the past 2 full days, 6% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.
Where is MD's Testing Grounds located?
No region is published by MD's Testing Grounds. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 73.191.106.243:28015.
Which version of Rust does MD's Testing Grounds run?
Rust network protocol 2635 and build 168909 on Windows is what MD's Testing Grounds runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is MD's Testing Grounds?
MD's Testing Grounds is offline at the moment; the last sighting was 2 days 20 hours ago. Seven-day figures: 0 players on average and 1 at the peak.
How does MD's Testing Grounds rank against other Rust servers?
The top 58% of ranked servers includes MD's Testing Grounds, at #12,826 on player hours for the last week.
Wipes and resets
What is the wipe schedule on MD's Testing Grounds?
None of the resets on MD's Testing Grounds is a wipe. It keeps no wipe schedule, and a new world comes every few hours.
How it is set up
What are the rules and settings on MD's Testing Grounds?
You will not find a gather rate in the name MD's Testing Grounds. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include MD's Testing Grounds?
The Rust Charts lists that carry MD's Testing Grounds are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on MD's Testing Grounds mean?
The game's server browser sees these tags from MD's Testing Grounds: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join MD's Testing Grounds?
Press F1 in Rust to open the console and type client.connect 73.191.106.243:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.