Off air · chart position #13,093
Testing
Offline 73.188.59.142:28505 checked 8d ago
Players
Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing online, and how reliable is it?
Right now Testing is not running; the last sighting was 8 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 20 October 2026.
Where is Testing located?
From Testing, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 73.188.59.142:28505.
Which version of Rust does Testing run?
The build behind Testing is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Testing?
Last seen 8 days 12 hours ago, Testing is currently offline.
How does Testing rank against other Rust servers?
The top 59% of ranked servers includes Testing, at #13,093 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Testing?
The record of Testing's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 8 days 14 hours.
Settings and map
What are the rules and settings on Testing?
You will not find a gather rate in the name Testing. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Testing run?
A procedural map, generated by the game, is what Testing runs.
Tags explained
Which Rust Charts lists and filters include Testing?
The Rust Charts lists that carry Testing are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Testing mean?
The game's server browser sees these tags from Testing: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Testing?
The console is behind F1 in Rust: enter client.connect 73.188.59.142:28505 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.