Rust Charts30,176 playing · live

On air · chart position #7,683

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 13m ago

biweekly wipes vanillacarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#7,683
rank
top 34% · #1132 in NA
13d ago
last wipe
biweekly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Nuclear US - Vanilla | BiWeekly

0on now · 48h peak 2
AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Thu 12 Nov, 17:53 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 12h
Thu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 92 on average
38 / 200
Rusty Moose |US Biweekly|
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25 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 42 on average
37 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 38 on average
16 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 27 on average
8 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 24 on average
7 / 100
From the figures on this page

Quick answers

About the server

Is Nuclear US - Vanilla | BiWeekly online, and how reliable is it?

Right now Nuclear US - Vanilla | BiWeekly is running. The uptime it reports puts its last restart about 3 days 5 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Nuclear US - Vanilla | BiWeekly located?

With its NA tag, Nuclear US - Vanilla | BiWeekly puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 72.73.28.150:28030.

Which version of Rust does Nuclear US - Vanilla | BiWeekly run?

Rust network protocol 2635 and build 168909 on Linux is the version Nuclear US - Vanilla | BiWeekly runs. Steam updates your game for you; all you need is the same protocol to join.

Does Nuclear US - Vanilla | BiWeekly run smoothly?

It averaged 45 server fps over the last 48 hours, with a floor of 41. At its fullest it held 76,100 entities: buildings, deployables and the rest of the world. At most it took 3,439 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Nuclear US - Vanilla | BiWeekly?

On Nuclear US - Vanilla | BiWeekly, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2. Over the past 48 hours, 20:00 UTC drew the most, at 1 players on average.

How does Nuclear US - Vanilla | BiWeekly rank against other Rust servers?

On player hours for the past week, Nuclear US - Vanilla | BiWeekly is #7,683: top 34% overall and #1,132 in North America.

Wipe days

What does wipe day look like on Nuclear US - Vanilla | BiWeekly?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 34 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. Day 6 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

The wipe rhythm on Nuclear US - Vanilla | BiWeekly is every 4 weeks on Thursday at 17:53 UTC. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 13 days 11 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.

Settings and map

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

The name Nuclear US - Vanilla | BiWeekly carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The plugins it runs number Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does Nuclear US - Vanilla | BiWeekly run?

A procedural map of size 3,500 with seed 1337, generated by the game, is what Nuclear US - Vanilla | BiWeekly runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Nuclear Map Generation.

Tags explained

Who runs Nuclear US - Vanilla | BiWeekly?

A shared operator is likely for Nuclear US - Vanilla | BiWeekly and 3 other tracked servers, all publishing a nucleargaming.io hostname.

Which Rust Charts lists and filters include Nuclear US - Vanilla | BiWeekly?

The Rust Charts lists that carry Nuclear US - Vanilla | BiWeekly are: Rust community servers, unmodded, Region: North America and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America — that's the set of tags Nuclear US - Vanilla | BiWeekly publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Nuclear US - Vanilla | BiWeekly?

The console is behind F1 in Rust: enter client.connect 72.73.28.150:28030 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://nuclearrust.net.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^y
Carbon This server's plugin framework is Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.