Rust Charts65,057 playing · live

On air · chart position #15,411

My Rust server | Powered by AMP

Online 72.61.198.188:28015 checked 12m ago

Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,411
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

My Rust server | Powered by AMP

0on now
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Channel 02

Server performance

0510152012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
654 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
399 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
174 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
103 / 125
From the figures on this page

Quick answers

About the server

Is My Rust server | Powered by AMP online, and how reliable is it?

You will find My Rust server | Powered by AMP online at this moment. Going by the reported uptime, it restarted roughly 10 days 13 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 17 October 2026.

Where is My Rust server | Powered by AMP located?

There's no region listed for My Rust server | Powered by AMP. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 72.61.198.188:28015.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167781 on Linux is the version My Rust server | Powered by AMP runs. Steam updates your game for you; all you need is the same protocol to join.

Does My Rust server | Powered by AMP run smoothly?

It averaged 7 server fps over the last 48 hours, with a floor of 1. At its fullest it held 111,423 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,721 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is My Rust server | Powered by AMP?

Right now 0 players are on My Rust server | Powered by AMP, out of 100 slots. Its average over the past week comes to 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

In the seven-day player hours table, My Rust server | Powered by AMP is #15,411, inside the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 days 14 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name My Rust server | Powered by AMP. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include My Rust server | Powered by AMP?

These Rust Charts lists include My Rust server | Powered by AMP: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join My Rust server | Powered by AMP?

The console is behind F1 in Rust: enter client.connect 72.61.198.188:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.