Off air · chart position #13,011
My Build Test
Offline 72.56.49.199:28015 checked 10d ago
Players
My Build Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Build Test online, and how reliable is it?
Right now My Build Test is not running; the last sighting was 10 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.
Where is My Build Test located?
From My Build Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 72.56.49.199:28015.
Which version of Rust does My Build Test run?
Rust network protocol 2634 and build 167781 on Windows is the version My Build Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is My Build Test?
Last seen 10 days 16 hours ago, My Build Test is currently offline.
How does My Build Test rank against other Rust servers?
Player hours over the past week put My Build Test at #13,011, among the top 59% of ranked servers.
Wipes and resets
What is the wipe schedule on My Build Test?
Too few wipes on record for My Build Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 days 18 hours.
How it is set up
What are the rules and settings on My Build Test?
You will not find a gather rate in the name My Build Test. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does My Build Test run?
Generated by the game, the map on My Build Test is procedural.
Tags explained
Which Rust Charts lists and filters include My Build Test?
These Rust Charts lists include My Build Test: Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Build Test mean?
These are the tags My Build Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join My Build Test?
Enter client.connect 72.56.49.199:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.