Rust Charts104,075 playing · live

On air · chart position #14,593

[US] Plunder Naval Rust Server | 10/24

Online NA 72.34.60.40:29420 checked 11m ago

weekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#14,593
rank
top 65% · #1451 in NA
1d ago
last wipe
weekly schedule
5d 5h
next wipe
Wed 4 Nov, 00:46 UTC

Players

[US] Plunder Naval Rust Server | 10/24

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 00:46 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 00:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:46 UTC, in 5d 5h. Its weekly schedule tag · low confidence

7 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

5d 5h
Wed 4 Nov, 00:46 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
12d 5h
Wed 11 Nov, 00:46 UTC
19d 5h
Wed 18 Nov, 00:46 UTC
26d 5h
Wed 25 Nov, 00:46 UTC
33d 5h
Wed 2 Dec, 00:46 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
40d 5h
Wed 9 Dec, 00:46 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:46 UTC1d ago – – running 0
Sun 25 Oct, 01:33 UTC4d ago 0 – 3 days 0
Sat 10 Oct, 22:34 UTC18d ago 0 – 14.1 days 0
Fri 2 Oct, 22:19 UTC26d ago 1 halved by day 1 8 days 0
Fri 25 Sep, 21:59 UTC33d ago 6 halved by day 2 7 days 1
Thu 24 Sep, 06:06 UTC35d ago 6 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
6 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
7 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
72 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
85 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 207 on average
174 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 161 on average
118 / 200
From the figures on this page

Quick answers

Host and version

Is [US] Plunder Naval Rust Server | 10/24 online, and how reliable is it?

Right now [US] Plunder Naval Rust Server | 10/24 is running. The uptime it reports puts its last restart about 40 hours ago. It stayed up 56% of the last 7 full days, 94 of 168 hours. Its earliest entry with Rust Charts dates from 22 September 2026.

Where is [US] Plunder Naval Rust Server | 10/24 located?

[US] Plunder Naval Rust Server | 10/24 gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 72.34.60.40:29420.

Which version of Rust does [US] Plunder Naval Rust Server | 10/24 run?

Rust network protocol 2635 and build 168909 on Windows is the version [US] Plunder Naval Rust Server | 10/24 runs. Joining needs the same protocol on your game; Steam handles the update.

Does [US] Plunder Naval Rust Server | 10/24 run smoothly?

It averaged 165 server fps over the last 48 hours, with a floor of 144. Buildings, deployables and all the rest of the world came to as many as 39,077 entities. Its memory climbed as high as 3,247 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is [US] Plunder Naval Rust Server | 10/24?

Right now 0 players are on [US] Plunder Naval Rust Server | 10/24, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 0 players.

How does [US] Plunder Naval Rust Server | 10/24 rank against other Rust servers?

On player hours for the past week, [US] Plunder Naval Rust Server | 10/24 is #14,593: top 65% overall and #1,451 in North America.

Wipe schedule

What does wipe day look like on [US] Plunder Naval Rust Server | 10/24?

The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [US] Plunder Naval Rust Server | 10/24?

The tag sets the prediction for [US] Plunder Naval Rust Server | 10/24, as too few of its wipes are on record to confirm the schedule. Wednesday 4 November at 00:46 UTC is when the next wipe is due. The world in play was made 42 hours. A weekly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on [US] Plunder Naval Rust Server | 10/24?

The name [US] Plunder Naval Rust Server | 10/24 carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does [US] Plunder Naval Rust Server | 10/24 run?

The map on [US] Plunder Naval Rust Server | 10/24 is procedural, size 4,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include [US] Plunder Naval Rust Server | 10/24?

The Rust Charts lists that carry [US] Plunder Naval Rust Server | 10/24 are: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on [US] Plunder Naval Rust Server | 10/24 mean?

The game's server browser sees these tags from [US] Plunder Naval Rust Server | 10/24: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join [US] Plunder Naval Rust Server | 10/24?

Enter client.connect 72.34.60.40:29420 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/29jEng55cr is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.