Off air · chart position #15,236
SIPLAB
Offline 72.225.139.233:28015 checked 15d ago
Players
SIPLAB
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is SIPLAB online, and how reliable is it?
SIPLAB is down at the moment, having last been seen 15 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 14 October 2026.
Where is SIPLAB located?
No region is published by SIPLAB. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 72.225.139.233:28015 is its address.
Which version of Rust does SIPLAB run?
Rust network protocol 2634 and build 167781 on Linux is what SIPLAB runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is SIPLAB?
Last seen 15 days 11 hours ago, SIPLAB is currently offline.
How does SIPLAB rank against other Rust servers?
Player hours over the past week put SIPLAB at #15,236, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on SIPLAB?
The record of SIPLAB's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 15 days 11 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on SIPLAB?
You will not find a gather rate in the name SIPLAB. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does SIPLAB run?
A procedural map, generated by the game, is what SIPLAB runs.
Lists and filters
Which Rust Charts lists and filters include SIPLAB?
The Rust Charts lists that carry SIPLAB are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SIPLAB mean?
These are the tags SIPLAB makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join SIPLAB?
Enter client.connect 72.225.139.233:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.