Off air · chart position #15,236
SIPLAB-Rust-fixed
Offline 72.225.139.233:11300 checked 14d ago
Players
SIPLAB-Rust-fixed
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is SIPLAB-Rust-fixed online, and how reliable is it?
SIPLAB-Rust-fixed is down at the moment, having last been seen 14 days 18 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 14 October 2026.
Where is SIPLAB-Rust-fixed located?
From SIPLAB-Rust-fixed, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 72.225.139.233:11300.
Which version of Rust does SIPLAB-Rust-fixed run?
The build behind SIPLAB-Rust-fixed is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is SIPLAB-Rust-fixed?
Last seen 14 days 18 hours ago, SIPLAB-Rust-fixed is currently offline.
How does SIPLAB-Rust-fixed rank against other Rust servers?
The top 70% of ranked servers includes SIPLAB-Rust-fixed, at #15,236 on player hours for the last week.
Wipes and resets
What is the wipe schedule on SIPLAB-Rust-fixed?
The record of SIPLAB-Rust-fixed's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 14 days 18 hours.
Settings and map
What are the rules and settings on SIPLAB-Rust-fixed?
The name SIPLAB-Rust-fixed carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does SIPLAB-Rust-fixed run?
Generated by the game, the map on SIPLAB-Rust-fixed is procedural.
Lists and filters
Which Rust Charts lists and filters include SIPLAB-Rust-fixed?
The Rust Charts lists that carry SIPLAB-Rust-fixed are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SIPLAB-Rust-fixed mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags SIPLAB-Rust-fixed publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join SIPLAB-Rust-fixed?
Press F1 in Rust to open the console and type client.connect 72.225.139.233:11300. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.