Off air · chart position #15,465
Name of Server as Shown on the Client Server List
Offline 72.22.195.83:28015 checked 34d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 34 days 20 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 23 September 2026.
Where is Name of Server as Shown on the Client Server List located?
The region code for Name of Server as Shown on the Client Server List is us4, but no region is given. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 72.22.195.83:28015 is its address.
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2623 and build 148916 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Name of Server as Shown on the Client Server List?
Last seen 34 days 20 hours ago, Name of Server as Shown on the Client Server List is currently offline.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
In the seven-day player hours table, Name of Server as Shown on the Client Server List is #15,465, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 187 days 23 hours.
Settings and map
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Name of Server as Shown on the Client Server List run?
Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.
Lists and filters
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2623 (Protocol): The server speaks protocol 2623, so your game needs the same version; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet handles the network, as standard for the game; $rus4 (Region code): us4 is the region code recorded for this server. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 72.22.195.83:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.