Players
Hell Yeah PVE+
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Hell Yeah PVE+ online, and how reliable is it?
Hell Yeah PVE+ is up as you read this. About 37 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Hell Yeah PVE+ located?
From Hell Yeah PVE+, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 72.208.115.154:20015 is its address.
Which version of Rust does Hell Yeah PVE+ run?
The build behind Hell Yeah PVE+ is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Hell Yeah PVE+ run smoothly?
The 48-hour average was 97 server fps; the lowest point was 52. At its fullest it held 143,770 entities: buildings, deployables and the rest of the world. At most it took 5,148 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Hell Yeah PVE+?
Hell Yeah PVE+ has 0 of its 100 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 02:00 UTC drew the most, at 2 players on average.
How does Hell Yeah PVE+ rank against other Rust servers?
The top 32% of ranked servers includes Hell Yeah PVE+, at #7,092 on player hours for the last week.
Wipe days
What does wipe day look like on Hell Yeah PVE+?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Hell Yeah PVE+?
Once a month is the whole of it: Hell Yeah PVE+ wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 27 days 10 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
Settings and map
What are the rules and settings on Hell Yeah PVE+?
You will not find a gather rate in the name Hell Yeah PVE+. The group limit is 100 players. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Hell Yeah PVE+ run?
Hell Yeah PVE+ runs a procedural map of size 4,500 with seed 696969, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Hell Yeah PVE+?
The Rust Charts lists that carry Hell Yeah PVE+ are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Hell Yeah PVE+ mean?
These are the tags Hell Yeah PVE+ makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts100 (Group limit): No team can exceed 100; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Hell Yeah PVE+?
The console is behind F1 in Rust: enter client.connect 72.208.115.154:20015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
