Off air · chart position #16,943
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Offline 72.178.40.244:29015 checked 30d ago
Players
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 20:31 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER online, and how reliable is it?
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is down at the moment, having last been seen 30 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER located?
No region is published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 72.178.40.244:29015.
Which version of Rust does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?
Rust network protocol 2633 and build 165217 on Linux is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at the moment; the last sighting was 30 days 5 hours ago.
How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER rank against other Rust servers?
In the seven-day player hours table, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is #16,943, inside the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Too few wipes on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 30 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
The name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?
Generated by the game, the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural.
Tags explained
Which Rust Charts lists and filters include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
These Rust Charts lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER mean?
These are the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
Press F1 in Rust to open the console and type client.connect 72.178.40.244:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.