Rust Charts41,774 playing · live

Off air · chart position #16,943

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 30d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#16,943
rank
top 71%
30d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
266 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
20 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
35 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
127 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100
From the figures on this page

Quick answers

Host and version

Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER online, and how reliable is it?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is down at the moment, having last been seen 30 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 27 September 2026.

Where is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER located?

No region is published by LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 72.178.40.244:29015.

Which version of Rust does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

Rust network protocol 2633 and build 165217 on Linux is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline at the moment; the last sighting was 30 days 5 hours ago.

How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER rank against other Rust servers?

In the seven-day player hours table, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is #16,943, inside the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Too few wipes on record for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 30 days 5 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

The name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER run?

Generated by the game, the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural.

Tags explained

Which Rust Charts lists and filters include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

These Rust Charts lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER mean?

These are the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Press F1 in Rust to open the console and type client.connect 72.178.40.244:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build This server reports build 165217.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.