Rust Charts70,701 playing · live

Off air · chart position #13,819

VengefulNetwork | Private

Offline 71.80.154.45:28015 checked 26d ago

Launch Rust and join
1/ 50
players now
2% full
0
7-day average
peak –
#13,819
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

VengefulNetwork | Private

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:57 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
659 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
56 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
222 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
112 / 150
From the figures on this page

Quick answers

Server details

Is VengefulNetwork | Private online, and how reliable is it?

VengefulNetwork | Private is down at the moment, having last been seen 26 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 2 October 2026.

Where is VengefulNetwork | Private located?

No region is published by VengefulNetwork | Private. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 71.80.154.45:28015.

Which version of Rust does VengefulNetwork | Private run?

Rust network protocol 2634 and build 166494 on Windows is what VengefulNetwork | Private runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is VengefulNetwork | Private?

VengefulNetwork | Private shows as offline now, with its last appearance 26 days 7 hours ago.

How does VengefulNetwork | Private rank against other Rust servers?

Player hours over the past week put VengefulNetwork | Private at #13,819, among the top 60% of ranked servers.

Wipe days

What does wipe day look like on VengefulNetwork | Private?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on VengefulNetwork | Private?

VengefulNetwork | Private's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 7 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on VengefulNetwork | Private?

The name VengefulNetwork | Private carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does VengefulNetwork | Private run?

The map on VengefulNetwork | Private is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include VengefulNetwork | Private?

These Rust Charts lists include VengefulNetwork | Private: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on VengefulNetwork | Private mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags VengefulNetwork | Private publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join VengefulNetwork | Private?

The console is behind F1 in Rust: enter client.connect 71.80.154.45:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.