Off air · chart position #15,128
Rust Provider Runtime Test - Private LAN
Offline 71.193.134.10:28019 checked 13d ago
Players
Rust Provider Runtime Test - Private LAN
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Provider Runtime Test - Private LAN online, and how reliable is it?
You will not get on Rust Provider Runtime Test - Private LAN just now: it is offline, last seen 13 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Rust Provider Runtime Test - Private LAN located?
There's no region listed for Rust Provider Runtime Test - Private LAN. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 71.193.134.10:28019.
Which version of Rust does Rust Provider Runtime Test - Private LAN run?
The build behind Rust Provider Runtime Test - Private LAN is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Rust Provider Runtime Test - Private LAN?
Rust Provider Runtime Test - Private LAN shows as offline now, with its last appearance 13 days 9 hours ago.
How does Rust Provider Runtime Test - Private LAN rank against other Rust servers?
The top 70% of ranked servers includes Rust Provider Runtime Test - Private LAN, at #15,128 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Rust Provider Runtime Test - Private LAN?
Too few wipes on record for Rust Provider Runtime Test - Private LAN to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 14 days 4 hours.
Settings and map
What are the rules and settings on Rust Provider Runtime Test - Private LAN?
You will not find a gather rate in the name Rust Provider Runtime Test - Private LAN. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Rust Provider Runtime Test - Private LAN run?
Generated by the game, the map on Rust Provider Runtime Test - Private LAN is procedural.
Tag guide
Which Rust Charts lists and filters include Rust Provider Runtime Test - Private LAN?
These Rust Charts lists include Rust Provider Runtime Test - Private LAN: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Provider Runtime Test - Private LAN mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Rust Provider Runtime Test - Private LAN publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Rust Provider Runtime Test - Private LAN?
Press F1 in Rust to open the console and type client.connect 71.193.134.10:28019. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.