Rust Charts94,092 playing · live

Off air · chart position #15,269

Rust Decoder Test - Private LAN

Offline 71.193.134.10:28015 checked 5d ago

Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#15,269
rank
top 68%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Decoder Test - Private LAN

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
236 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
316 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
771 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
894 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
744 / 800
From the figures on this page

Quick answers

Server details

Is Rust Decoder Test - Private LAN online, and how reliable is it?

Right now Rust Decoder Test - Private LAN is not running; the last sighting was 5 days 2 hours ago. Of the past 7 full days it was running for 67 of 168 hours, or 40% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.

Where is Rust Decoder Test - Private LAN located?

No region is published by Rust Decoder Test - Private LAN. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 71.193.134.10:28015.

Which version of Rust does Rust Decoder Test - Private LAN run?

The build behind Rust Decoder Test - Private LAN is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Rust Decoder Test - Private LAN?

Last seen 5 days 2 hours ago, Rust Decoder Test - Private LAN is currently offline. Averaged over seven days, it drew 0 players.

How does Rust Decoder Test - Private LAN rank against other Rust servers?

In the seven-day player hours table, Rust Decoder Test - Private LAN is #15,269, inside the top 68% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Decoder Test - Private LAN?

The record of Rust Decoder Test - Private LAN's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 13 days 18 hours.

How it is set up

What are the rules and settings on Rust Decoder Test - Private LAN?

The name Rust Decoder Test - Private LAN carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does Rust Decoder Test - Private LAN run?

Generated by the game, the map on Rust Decoder Test - Private LAN is procedural.

Lists and filters

Which Rust Charts lists and filters include Rust Decoder Test - Private LAN?

These Rust Charts lists include Rust Decoder Test - Private LAN: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust Decoder Test - Private LAN mean?

The game's server browser sees these tags from Rust Decoder Test - Private LAN: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Rust Decoder Test - Private LAN?

Press F1 in Rust to open the console and type client.connect 71.193.134.10:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp4
Max players It has 4 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.