Off air · chart position #15,085
My Local Dev Server
Offline 71.176.38.233:28015 checked 14d ago
Players
My Local Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Local Dev Server online, and how reliable is it?
You will not get on My Local Dev Server just now: it is offline, last seen 14 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is My Local Dev Server located?
There's no region listed for My Local Dev Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 71.176.38.233:28015.
Which version of Rust does My Local Dev Server run?
Rust network protocol 2634 and build 167398 on Windows is what My Local Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is My Local Dev Server?
Last seen 14 days 11 hours ago, My Local Dev Server is currently offline.
How does My Local Dev Server rank against other Rust servers?
The top 70% of ranked servers includes My Local Dev Server, at #15,085 on player hours for the last week.
Wipe days
What is the wipe schedule on My Local Dev Server?
Too few wipes on record for My Local Dev Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on My Local Dev Server?
The name My Local Dev Server carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does My Local Dev Server run?
Generated by the game, the map on My Local Dev Server is procedural.
Tag guide
Which Rust Charts lists and filters include My Local Dev Server?
The Rust Charts lists that carry My Local Dev Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Dev Server mean?
These are the tags My Local Dev Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join My Local Dev Server?
Enter client.connect 71.176.38.233:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.