Off air · chart position #5,643
[EU-1] DEV SERVER [DEBUG]
Offline 70.78.128.211:28015 checked 8h ago
Players
[EU-1] DEV SERVER [DEBUG]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:44 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [EU-1] DEV SERVER [DEBUG] online, and how reliable is it?
Right now [EU-1] DEV SERVER [DEBUG] is not running; the last sighting was 8 hours ago. Of the past 7 full days it was running for 47 of 168 hours, or 28% of the time. The first record Rust Charts holds of it is 27 September 2026.
Where is [EU-1] DEV SERVER [DEBUG] located?
The name of [EU-1] DEV SERVER [DEBUG] points to Europe, though no region tag is published. Rust Charts shows the location a server claims, not where the machine actually is. 70.78.128.211:28015 is its address.
Which version of Rust does [EU-1] DEV SERVER [DEBUG] run?
The build behind [EU-1] DEV SERVER [DEBUG] is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is [EU-1] DEV SERVER [DEBUG]?
Last seen 8 hours ago, [EU-1] DEV SERVER [DEBUG] is currently offline. Over the last week it averaged 1 players; the high point was 1. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.
How does [EU-1] DEV SERVER [DEBUG] rank against other Rust servers?
Player hours over the past week put [EU-1] DEV SERVER [DEBUG] at #5,643, among the top 25% of ranked servers.
Wipe schedule
What does wipe day look like on [EU-1] DEV SERVER [DEBUG]?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on [EU-1] DEV SERVER [DEBUG]?
Too few wipes on record for [EU-1] DEV SERVER [DEBUG] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on [EU-1] DEV SERVER [DEBUG]?
No gather rate appears in the name [EU-1] DEV SERVER [DEBUG]. 100 players is the maximum for a group. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Tag guide
Which Rust Charts lists and filters include [EU-1] DEV SERVER [DEBUG]?
The Rust Charts lists that carry [EU-1] DEV SERVER [DEBUG] are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [EU-1] DEV SERVER [DEBUG] mean?
The game's server browser sees these tags from [EU-1] DEV SERVER [DEBUG]: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): It has 500 slots; ts100 (Group limit): No team can exceed 100; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [EU-1] DEV SERVER [DEBUG]?
Press F1 in Rust to open the console and type client.connect 70.78.128.211:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.