Off air · chart position #14,506
[US] My Local Rust Staging Server
Offline 70.52.72.200:28025 checked 31d ago
Players
[US] My Local Rust Staging Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 06:50 UTC31d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [US] My Local Rust Staging Server online, and how reliable is it?
[US] My Local Rust Staging Server is down at the moment, having last been seen 31 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 27 September 2026.
Where is [US] My Local Rust Staging Server located?
Without a region tag, [US] My Local Rust Staging Server still has a name that points to North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 70.52.72.200:28025.
Which version of Rust does [US] My Local Rust Staging Server run?
Rust network protocol 2634 and build 165959 on Windows is the version [US] My Local Rust Staging Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is [US] My Local Rust Staging Server?
Last seen 31 days 12 hours ago, [US] My Local Rust Staging Server is currently offline.
How does [US] My Local Rust Staging Server rank against other Rust servers?
In the seven-day player hours table, [US] My Local Rust Staging Server is #14,506, inside the top 61% of all ranked servers.
Wipes and resets
What does wipe day look like on [US] My Local Rust Staging Server?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [US] My Local Rust Staging Server?
Too few wipes on record for [US] My Local Rust Staging Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 31 days 13 hours.
How it is set up
What are the rules and settings on [US] My Local Rust Staging Server?
The name [US] My Local Rust Staging Server carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does [US] My Local Rust Staging Server run?
Generated by the game, the map on [US] My Local Rust Staging Server is procedural.
Tags explained
Which Rust Charts lists and filters include [US] My Local Rust Staging Server?
The Rust Charts lists that carry [US] My Local Rust Staging Server are: Rust community servers, unmodded and Region: North America. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [US] My Local Rust Staging Server mean?
The game's server browser sees these tags from [US] My Local Rust Staging Server: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs165959 (Build): This server reports build 165959; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [US] My Local Rust Staging Server?
Press F1 in Rust to open the console and type client.connect 70.52.72.200:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.