Off air · chart position #15,485
Local Unity 6 Test
Offline 70.34.213.45:28015 checked 41d ago
Players
Local Unity 6 Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Unity 6 Test online, and how reliable is it?
Right now Local Unity 6 Test is not running; the last sighting was 41 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 17 September 2026.
Where is Local Unity 6 Test located?
From Local Unity 6 Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 70.34.213.45:28015 is its address.
Which version of Rust does Local Unity 6 Test run?
Rust network protocol 2633 and build 163794 on Windows is the version Local Unity 6 Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Local Unity 6 Test?
Local Unity 6 Test shows as offline now, with its last appearance 41 days 13 hours ago.
How does Local Unity 6 Test rank against other Rust servers?
The top – of ranked servers includes Local Unity 6 Test, at #15,485 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local Unity 6 Test?
The record of Local Unity 6 Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 41 days 18 hours.
Rules and world
What are the rules and settings on Local Unity 6 Test?
You will not find a gather rate in the name Local Unity 6 Test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does Local Unity 6 Test run?
Generated by the game, the map on Local Unity 6 Test is procedural.
Tag guide
Which Rust Charts lists and filters include Local Unity 6 Test?
These Rust Charts lists include Local Unity 6 Test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Unity 6 Test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags Local Unity 6 Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Local Unity 6 Test?
Enter client.connect 70.34.213.45:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.