On air · chart position #15,264
RustDockerServer
Online 70.237.29.165:28015 checked 9m ago
Players
RustDockerServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustDockerServer online, and how reliable is it?
Right now RustDockerServer is running. The uptime it reports puts its last restart about 16 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is RustDockerServer located?
No region is published by RustDockerServer. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 70.237.29.165:28015.
Which version of Rust does RustDockerServer run?
Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustDockerServer run smoothly?
It averaged 131 server fps over the last 48 hours, with a floor of 112. At its fullest it held 122,018 entities: buildings, deployables and the rest of the world. At most it took 3,360 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is RustDockerServer?
On RustDockerServer, 0 players are in and 1 slots are the ceiling. 0 players was the seven-day average.
How does RustDockerServer rank against other Rust servers?
In the seven-day player hours table, RustDockerServer is #15,264, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on RustDockerServer?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustDockerServer?
RustDockerServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 18 hours.
Rules and world
What are the rules and settings on RustDockerServer?
You will not find a gather rate in the name RustDockerServer. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does RustDockerServer run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what RustDockerServer runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustDockerServer?
The Rust Charts lists that carry RustDockerServer are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustDockerServer mean?
The game's server browser sees these tags from RustDockerServer: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustDockerServer?
Press F1 in Rust to open the console and type client.connect 70.237.29.165:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.