Rust Charts68,594 playing · live

On air · chart position #15,160

4SG 1-Grid Madness 10X

Online NA 70.173.255.80:25010 checked 12m ago

10x weekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#15,160
rank
top 68% · #1488 in NA
27d ago
last wipe
weekly schedule
5h
next wipe
Thu 29 Oct, 18:30 UTC

Players

4SG 1-Grid Madness 10X

0on now
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:30 UTC, in 5h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

5h
Thu 29 Oct, 18:30 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
14d 5h
Thu 12 Nov, 18:30 UTC
21d 5h
Thu 19 Nov, 18:30 UTC
28d 5h
Thu 26 Nov, 18:30 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
42d 5h
Thu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 181 on average
59 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 180 on average
121 / 150
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
17 / 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 7 on average
6 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
3 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
1 / 75
From the figures on this page

Quick answers

Server details

Is 4SG 1-Grid Madness 10X online, and how reliable is it?

You will find 4SG 1-Grid Madness 10X online at this moment. About 5 days 18 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 76% of the last 7 full days, 128 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is 4SG 1-Grid Madness 10X located?

4SG 1-Grid Madness 10X gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 70.173.255.80:25010.

Which version of Rust does 4SG 1-Grid Madness 10X run?

The build behind 4SG 1-Grid Madness 10X is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does 4SG 1-Grid Madness 10X run smoothly?

Never under 232, and 238 server fps on average, is how the last 48 hours went. At its fullest it held 49,782 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,116 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is 4SG 1-Grid Madness 10X?

4SG 1-Grid Madness 10X has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 1 at most.

How does 4SG 1-Grid Madness 10X rank against other Rust servers?

On player hours for the past week, 4SG 1-Grid Madness 10X is #15,160: top 68% overall and #1,488 in North America.

Wipes and resets

What does wipe day look like on 4SG 1-Grid Madness 10X?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 36 hours in.

What is the wipe schedule on 4SG 1-Grid Madness 10X?

The record holds too few of 4SG 1-Grid Madness 10X's wipes to confirm the schedule, so the tag drives the prediction. Expect the next wipe on Thursday 29 October at 18:30 UTC. The world in play was made 27 days 18 hours. The tags state a weekly wipe schedule.

Rules and world

What are the rules and settings on 4SG 1-Grid Madness 10X?

A gather rate of 10x is what 4SG 1-Grid Madness 10X advertises in its name. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does 4SG 1-Grid Madness 10X run?

A procedural map of size 2,500 with seed 1337, generated by the game, is what 4SG 1-Grid Madness 10X runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include 4SG 1-Grid Madness 10X?

These Rust Charts lists include 4SG 1-Grid Madness 10X: Rust servers filtered by gather rate, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

What do the server tags on 4SG 1-Grid Madness 10X mean?

The game's server browser sees these tags from 4SG 1-Grid Madness 10X: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join 4SG 1-Grid Madness 10X?

Press F1 in Rust to open the console and type client.connect 70.173.255.80:25010. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/4sg for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.