Players
4SG 1-Grid Madness 10X
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:30 UTC, in 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4SG 1-Grid Madness 10X online, and how reliable is it?
You will find 4SG 1-Grid Madness 10X online at this moment. About 5 days 18 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 76% of the last 7 full days, 128 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is 4SG 1-Grid Madness 10X located?
4SG 1-Grid Madness 10X gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 70.173.255.80:25010.
Which version of Rust does 4SG 1-Grid Madness 10X run?
The build behind 4SG 1-Grid Madness 10X is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does 4SG 1-Grid Madness 10X run smoothly?
Never under 232, and 238 server fps on average, is how the last 48 hours went. At its fullest it held 49,782 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,116 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 1 at most.
How does 4SG 1-Grid Madness 10X rank against other Rust servers?
On player hours for the past week, 4SG 1-Grid Madness 10X is #15,160: top 68% overall and #1,488 in North America.
Wipes and resets
What does wipe day look like on 4SG 1-Grid Madness 10X?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 36 hours in.
What is the wipe schedule on 4SG 1-Grid Madness 10X?
The record holds too few of 4SG 1-Grid Madness 10X's wipes to confirm the schedule, so the tag drives the prediction. Expect the next wipe on Thursday 29 October at 18:30 UTC. The world in play was made 27 days 18 hours. The tags state a weekly wipe schedule.
Rules and world
What are the rules and settings on 4SG 1-Grid Madness 10X?
A gather rate of 10x is what 4SG 1-Grid Madness 10X advertises in its name. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does 4SG 1-Grid Madness 10X run?
A procedural map of size 2,500 with seed 1337, generated by the game, is what 4SG 1-Grid Madness 10X runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include 4SG 1-Grid Madness 10X?
These Rust Charts lists include 4SG 1-Grid Madness 10X: Rust servers filtered by gather rate, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
What do the server tags on 4SG 1-Grid Madness 10X mean?
The game's server browser sees these tags from 4SG 1-Grid Madness 10X: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join 4SG 1-Grid Madness 10X?
Press F1 in Rust to open the console and type client.connect 70.173.255.80:25010. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/4sg for its website.
