Rust Charts39,476 playing · live

On air · chart position #6,262

XRUST.CO TEST SERVER

Online EU 69.164.250.190:28015 checked 11m ago

quad biweekly wipes moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
0
7-day average
peak 1
#6,262
rank
top 28% · #1906 in EU
28d ago
last wipe
biweekly schedule
6d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

XRUST.CO TEST SERVER

0on now · 48h peak 1
AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 28% of all ranked servers, top 65% in EU, and #368 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
13d 7h
Thu 12 Nov, 13:19 UTC
27d 7h
Thu 26 Nov, 13:19 UTC
34d 13h
Thu 3 Dec, 19:00 UTC
FW
41d 7h
Thu 10 Dec, 13:19 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:19 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
2 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
0 / 100
0 / 100
[EU/PT] Serradinha Modded | Vanilla+ | Max 4
EU · quad · biweekly · 1 on average
1 / 100
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl
EU · quad · biweekly · 23 on average
13 / 150
ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10*
EU · quad · biweekly · 18 on average
2 / 200
From the figures on this page

Quick answers

Server details

Is XRUST.CO TEST SERVER online, and how reliable is it?

Right now XRUST.CO TEST SERVER is running. Going by the reported uptime, it restarted roughly 13 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is XRUST.CO TEST SERVER located?

XRUST.CO TEST SERVER gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 69.164.250.190:28015.

Which version of Rust does XRUST.CO TEST SERVER run?

Rust network protocol 2635 and build 168909 on Linux is what XRUST.CO TEST SERVER runs. Steam updates your game for you; all you need is the same protocol to join.

Does XRUST.CO TEST SERVER run smoothly?

Never under 60, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 72,582 entities: buildings, deployables and the rest of the world. At most it took 3,471 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is XRUST.CO TEST SERVER?

On XRUST.CO TEST SERVER, 0 players are in and 5 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.

How does XRUST.CO TEST SERVER rank against other Rust servers?

The last seven days of player hours put XRUST.CO TEST SERVER at #6,262, top 28% of ranked servers, and #1,906 in Europe. #368 is where it stands among quad servers.

Wipe days

What does wipe day look like on XRUST.CO TEST SERVER?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 3 hours in.

What is the wipe schedule on XRUST.CO TEST SERVER?

The prediction falls back on the tag, because XRUST.CO TEST SERVER's record is too thin to confirm a schedule. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 28 days 11 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.

How it is set up

What are the rules and settings on XRUST.CO TEST SERVER?

The name XRUST.CO TEST SERVER carries no gather rate. A group can have up to 4 players, according to quad. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.

Which map does XRUST.CO TEST SERVER run?

A procedural map of size 3,600 with seed 1214002630, generated by the game, is what XRUST.CO TEST SERVER runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Wiped 28 days ago.

Tags explained

Which Rust Charts lists and filters include XRUST.CO TEST SERVER?

These Rust Charts lists include XRUST.CO TEST SERVER: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks.

What do the server tags on XRUST.CO TEST SERVER mean?

These are the tags XRUST.CO TEST SERVER makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp5 (Max players): It has 5 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join XRUST.CO TEST SERVER?

Enter client.connect 69.164.250.190:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://fullwiped.com/ for its website.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp5
Max players It has 5 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.