Rust Charts33,807 playing · live

On air · chart position #15,423

Rust map validation

Online 68.3.12.103:28015 checked 7m ago

Launch Rust and join
48 hours · an hour a bar · full height is 1
0/ 1
players now
0% full
0
7-day average
peak –
#15,423
rank
top 69%
13h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Rust map validation

0on now
AveragePeakWipe
0123416:0018:0021:0023:0002:0004:00Wiped Tue 27 Oct, 16:14 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:18 UTC13h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
237 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
17 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
161 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
31 / 100
From the figures on this page

Quick answers

About the server

Is Rust map validation online, and how reliable is it?

Rust map validation is up as you read this. Its earliest entry with Rust Charts dates from 27 October 2026.

Where is Rust map validation located?

No region is published by Rust map validation. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 68.3.12.103:28015.

Which version of Rust does Rust map validation run?

The build behind Rust map validation is Rust network protocol 2632 and build 161125, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Rust map validation?

On Rust map validation, 0 players are in and 1 slots are the ceiling. Its average over the past week comes to 0 players.

How does Rust map validation rank against other Rust servers?

The top 69% of ranked servers includes Rust map validation, at #15,423 on player hours for the last week.

Wipe days

What is the wipe schedule on Rust map validation?

The record of Rust map validation's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 13 hours.

Rules and world

What are the rules and settings on Rust map validation?

You will not find a gather rate in the name Rust map validation. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Lists and filters

Which Rust Charts lists and filters include Rust map validation?

The Rust Charts lists that carry Rust map validation are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Rust map validation mean?

The game's server browser sees these tags from Rust map validation: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs161125 (Build): Build 161125 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Rust map validation?

The console is behind F1 in Rust: enter client.connect 68.3.12.103:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol The server speaks protocol 2632, so your game needs the same version.
cs161125
Build Build 161125 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.