On air · chart position #15,339
GameServers.com
Online 68.232.160.63:28016 checked 10m ago
Players
GameServers.com
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is GameServers.com online, and how reliable is it?
You will find GameServers.com online at this moment. About 6 hours ago is when it last restarted, to go by the uptime it reports. 156 of 168 hours is what it managed over the past 7 full days, 93% of the time. The first record Rust Charts holds of it is 16 September 2026.
Where is GameServers.com located?
With region code us1, GameServers.com still gives no region. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 68.232.160.63:28016.
Which version of Rust does GameServers.com run?
Rust network protocol 2622 and build 145743 on Windows is the version GameServers.com runs. Steam updates your game for you; all you need is the same protocol to join.
Does GameServers.com run smoothly?
The 48-hour average was 96 server fps; the lowest point was 78. Buildings, deployables and all the rest of the world came to as many as 49,938 entities. Its memory climbed as high as 1,758 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is GameServers.com?
Right now 0 players are on GameServers.com, out of 50 slots. Averaged over seven days, it drew 0 players.
How does GameServers.com rank against other Rust servers?
The top 69% of ranked servers includes GameServers.com, at #15,339 on player hours for the last week.
Wipe days
What is the wipe schedule on GameServers.com?
GameServers.com's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 226 days 23 hours.
Rules and world
What are the rules and settings on GameServers.com?
You will not find a gather rate in the name GameServers.com. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does GameServers.com run?
GameServers.com runs a procedural map of size 3,000 with seed 2478854, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include GameServers.com?
These Rust Charts lists include GameServers.com: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on GameServers.com mean?
These are the tags GameServers.com makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2622 (Protocol): The server speaks protocol 2622, so your game needs the same version; cs145743 (Build): Build 145743 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $rus1 (Region code): us1 is the region code recorded for this server. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join GameServers.com?
Press F1 in Rust to open the console and type client.connect 68.232.160.63:28016. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.