Off air · chart position #13,782
Sapperville
Offline 68.14.179.92:28015 checked 22d ago
Players
Sapperville
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Sapperville online, and how reliable is it?
You will not get on Sapperville just now: it is offline, last seen 22 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is Sapperville located?
No region is published by Sapperville. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 68.14.179.92:28015.
Which version of Rust does Sapperville run?
Rust network protocol 2634 and build 166652 on Windows is the version Sapperville runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Sapperville?
Sapperville shows as offline now, with its last appearance 22 days 22 hours ago.
How does Sapperville rank against other Rust servers?
In the seven-day player hours table, Sapperville is #13,782, inside the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Sapperville?
Sapperville's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 23 days 5 hours.
How it is set up
What are the rules and settings on Sapperville?
No gather rate appears in the name Sapperville. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Sapperville run?
A procedural map, generated by the game, is what Sapperville runs.
Tag guide
Which Rust Charts lists and filters include Sapperville?
These Rust Charts lists include Sapperville: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Sapperville mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Sapperville publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Sapperville?
The console is behind F1 in Rust: enter client.connect 68.14.179.92:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.