Off air · chart position #13,021
Test Server do not look
Offline 68.134.118.9:28015 checked 45d ago
Players
Test Server do not look
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server do not look online, and how reliable is it?
Right now Test Server do not look is not running; the last sighting was 45 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Test Server do not look located?
There's no region listed for Test Server do not look. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 68.134.118.9:28015.
Which version of Rust does Test Server do not look run?
Rust network protocol 2633 and build 163794 on Windows is what Test Server do not look runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Test Server do not look?
Last seen 45 days ago, Test Server do not look is currently offline.
How does Test Server do not look rank against other Rust servers?
The top – of ranked servers includes Test Server do not look, at #13,021 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test Server do not look?
Test Server do not look's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 45 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test Server do not look?
No gather rate appears in the name Test Server do not look. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Test Server do not look run?
Generated by the game, the map on Test Server do not look is procedural.
Tags explained
Which Rust Charts lists and filters include Test Server do not look?
The Rust Charts lists that carry Test Server do not look are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server do not look mean?
The game's server browser sees these tags from Test Server do not look: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test Server do not look?
Press F1 in Rust to open the console and type client.connect 68.134.118.9:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.