Rust Charts66,491 playing · live

On air · chart position #5,218

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 14m ago

moddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
1
7-day average
peak 2
#5,218
rank
top 23%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

WD-41 | Roleplay | PvE

0on now · 48h peak 2
AveragePeakWipe
00.511.5212:0022:0007:0016:0001:0010:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040012:0022:0007:0016:0001:0010:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago 2 – 1 days 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
73 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
190 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
28 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
113 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
53 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
30 / 300
From the figures on this page

Quick answers

About the server

Is WD-41 | Roleplay | PvE online, and how reliable is it?

Right now WD-41 | Roleplay | PvE is running. About 1 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 49 of 168 hours, or 29% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.

Where is WD-41 | Roleplay | PvE located?

From WD-41 | Roleplay | PvE, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 67.60.51.136:28015.

Which version of Rust does WD-41 | Roleplay | PvE run?

The build behind WD-41 | Roleplay | PvE is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does WD-41 | Roleplay | PvE run smoothly?

The 48-hour average was 114 server fps; the lowest point was 78. Buildings, deployables and all the rest of the world came to as many as 93,765 entities. Its memory climbed as high as 3,090 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is WD-41 | Roleplay | PvE?

On WD-41 | Roleplay | PvE, 0 players are in and 100 slots are the ceiling. Averaging 1 players across seven days, it reached 2 at most. 00:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does WD-41 | Roleplay | PvE rank against other Rust servers?

In the seven-day player hours table, WD-41 | Roleplay | PvE is #5,218, inside the top 23% of all ranked servers.

Wipe schedule

What does wipe day look like on WD-41 | Roleplay | PvE?

The busiest point of its recent wipes averaged 2 players. 26 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on WD-41 | Roleplay | PvE?

With irregular wipe times on WD-41 | Roleplay | PvE, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 38 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on WD-41 | Roleplay | PvE?

The name WD-41 | Roleplay | PvE carries no gather rate. 128 players is the maximum for a group. roleplay is the game mode, roleplay with towns, jobs and rules. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does WD-41 | Roleplay | PvE run?

A procedural map of size 4,000 with seed 1776, generated by the game, is what WD-41 | Roleplay | PvE runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include WD-41 | Roleplay | PvE?

These Rust Charts lists include WD-41 | Roleplay | PvE: Modded Rust servers, Rust PvE servers and Rust roleplay servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on WD-41 | Roleplay | PvE mean?

The game's server browser sees these tags from WD-41 | Roleplay | PvE: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts128 (Group limit): Teams are capped at 128; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^r (Roleplay): This server is for roleplay; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join WD-41 | Roleplay | PvE?

The console is behind F1 in Rust: enter client.connect 67.60.51.136:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts128
Group limit Teams are capped at 128.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.