Off air · chart position #13,147
TheCoop-MapTesting
Offline 67.187.8.198:28025 checked 6d ago
Players
TheCoop-MapTesting
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:13 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TheCoop-MapTesting online, and how reliable is it?
Right now TheCoop-MapTesting is not running; the last sighting was 6 days 3 hours ago. It stayed up 2% of the last 6 full days, 3 of 144 hours. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is TheCoop-MapTesting located?
There's no region listed for TheCoop-MapTesting. Rust Charts shows the location a server claims, not where the machine actually is. 67.187.8.198:28025 is its address.
Which version of Rust does TheCoop-MapTesting run?
Rust network protocol 2634 and build 167781 on Windows is the version TheCoop-MapTesting runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TheCoop-MapTesting?
TheCoop-MapTesting is offline at the moment; the last sighting was 6 days 3 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does TheCoop-MapTesting rank against other Rust servers?
Player hours over the past week put TheCoop-MapTesting at #13,147, among the top 59% of ranked servers.
Wipes and resets
What does wipe day look like on TheCoop-MapTesting?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on TheCoop-MapTesting?
TheCoop-MapTesting's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 6 days 3 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TheCoop-MapTesting?
The name TheCoop-MapTesting carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does TheCoop-MapTesting run?
A procedural map, generated by the game, is what TheCoop-MapTesting runs.
Tag guide
Which Rust Charts lists and filters include TheCoop-MapTesting?
The Rust Charts lists that carry TheCoop-MapTesting are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TheCoop-MapTesting mean?
The game's server browser sees these tags from TheCoop-MapTesting: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TheCoop-MapTesting?
Enter client.connect 67.187.8.198:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.