Off air · chart position #15,353
LocalTest
Offline 66.90.105.130:28015 checked 6d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LocalTest online, and how reliable is it?
You will not get on LocalTest just now: it is offline, last seen 6 days 11 hours ago. It stayed up 0% of the last 6 full days, 0 of 144 hours. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is LocalTest located?
No region is published by LocalTest. Rust Charts shows the location a server claims, not where the machine actually is. 66.90.105.130:28015 is its address.
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is LocalTest?
LocalTest shows as offline now, with its last appearance 6 days 11 hours ago. Averaged over seven days, it drew 0 players.
How does LocalTest rank against other Rust servers?
Player hours over the past week put LocalTest at #15,353, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on LocalTest?
Too few wipes on record for LocalTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 6 days 14 hours.
Settings and map
What are the rules and settings on LocalTest?
No gather rate appears in the name LocalTest. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does LocalTest run?
A procedural map, generated by the game, is what LocalTest runs.
Tags explained
Which Rust Charts lists and filters include LocalTest?
The Rust Charts lists that carry LocalTest are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalTest mean?
These are the tags LocalTest makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join LocalTest?
Enter client.connect 66.90.105.130:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.