Off air · chart position #15,150
PlotWorld Dev | Persistent Bases
Offline 66.70.181.82:28015 checked 44d ago
Players
PlotWorld Dev | Persistent Bases
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PlotWorld Dev | Persistent Bases online, and how reliable is it?
You will not get on PlotWorld Dev | Persistent Bases just now: it is offline, last seen 44 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is PlotWorld Dev | Persistent Bases located?
There's no region listed for PlotWorld Dev | Persistent Bases. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 66.70.181.82:28015.
Which version of Rust does PlotWorld Dev | Persistent Bases run?
Rust network protocol 2632 and build 161125 on Linux is the version PlotWorld Dev | Persistent Bases runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is PlotWorld Dev | Persistent Bases?
PlotWorld Dev | Persistent Bases shows as offline now, with its last appearance 44 days ago.
How does PlotWorld Dev | Persistent Bases rank against other Rust servers?
Player hours over the past week put PlotWorld Dev | Persistent Bases at #15,150, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on PlotWorld Dev | Persistent Bases?
The record of PlotWorld Dev | Persistent Bases's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 65 days 20 hours.
Settings and map
What are the rules and settings on PlotWorld Dev | Persistent Bases?
No gather rate appears in the name PlotWorld Dev | Persistent Bases. Up to 8 players per group, as the game sets by default. minigames & battle royale is the game mode, parkour, battle royale, Bedwars and arenas. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include PlotWorld Dev | Persistent Bases?
The Rust Charts lists that carry PlotWorld Dev | Persistent Bases are: Modded Rust servers and Rust build servers. On the server list, these filters put it in view: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PlotWorld Dev | Persistent Bases mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): Protocol 2632: join only if your game matches that version; cs161125 (Build): This server reports build 161125; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^k (Build server): Base design and practice are what this server offers; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags PlotWorld Dev | Persistent Bases publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.