Rust Charts32,078 playing · live

Off air · chart position #12,445

my test server

Offline 66.61.0.29:28015 checked 4d ago

Launch Rust and join
1/ 10
players now
10% full
1
7-day average
peak 1
#12,445
rank
top 56%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

my test server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep5 Oct9 Oct14 Oct25 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC4d ago 1 – running 1
Fri 9 Oct, 16:40 UTC19d ago 1 – 15.2 days 1
Fri 9 Oct, 00:30 UTC20d ago 1 – 0.7 days 1
Thu 8 Oct, 17:37 UTC20d ago 1 – 0.3 days 1
Thu 8 Oct, 03:34 UTC21d ago 1 – 0.6 days 1
Mon 5 Oct, 20:50 UTC23d ago 1 held half 2.3 days 1
Wed 16 Sep, 03:22 UTC43d ago 1 – 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
142 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
62 / 200
From the figures on this page

Quick answers

Server details

Is my test server online, and how reliable is it?

You will not get on my test server just now: it is offline, last seen 4 days 7 hours ago. It stayed up 1% of the last 7 full days, 2 of 168 hours. The first record Rust Charts holds of it is 15 September 2026.

Where is my test server located?

From my test server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 66.61.0.29:28015.

Which version of Rust does my test server run?

Rust network protocol 2635 and build 168909 on Windows is what my test server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is my test server?

Last seen 4 days 7 hours ago, my test server is currently offline. Seven-day figures: 1 players on average and 1 at the peak.

How does my test server rank against other Rust servers?

In the seven-day player hours table, my test server is #12,445, inside the top 56% of all ranked servers.

Wipes and resets

What does wipe day look like on my test server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on my test server?

The wipes on my test server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 8 hours.

Settings and map

What are the rules and settings on my test server?

No gather rate appears in the name my test server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does my test server run?

Generated by the game, the map on my test server is procedural.

Tag guide

Which Rust Charts lists and filters include my test server?

The Rust Charts lists that carry my test server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on my test server mean?

The game's server browser sees these tags from my test server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join my test server?

Press F1 in Rust to open the console and type client.connect 66.61.0.29:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.