On air · chart position #15,339
FFA
Online 66.51.99.79:28025 checked 10m ago
Players
FFA
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:16 UTC11d ago | 3 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is FFA online, and how reliable is it?
You will find FFA online at this moment. About 6 days 17 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 9 October 2026.
Where is FFA located?
There's no region listed for FFA. Rust Charts shows the location a server claims, not where the machine actually is. 66.51.99.79:28025 is its address.
Which version of Rust does FFA run?
Rust network protocol 2634 and build 167781 on Linux is the version FFA runs. Steam updates your game for you; all you need is the same protocol to join.
Does FFA run smoothly?
It averaged 5 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 27,655 entities. At most it took 1,778 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is FFA?
FFA has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does FFA rank against other Rust servers?
The top 69% of ranked servers includes FFA, at #15,339 on player hours for the last week.
Wipes and resets
What does wipe day look like on FFA?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on FFA?
The force wipe is the only wipe on FFA, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 11 days 4 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on FFA?
No gather rate appears in the name FFA. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does FFA run?
A procedural map of size 4,000 with seed 1337, generated by the game, is what FFA runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include FFA?
These Rust Charts lists include FFA: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on FFA mean?
The game's server browser sees these tags from FFA: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join FFA?
Enter client.connect 66.51.99.79:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.