Rust Charts44,565 playing · live

On air · chart position #5,030

Bearly Surviving

Online NA 66.51.99.76:28045 checked 13m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 5
#5,030
rank
top 23% · #857 in NA
27d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Bearly Surviving

0on now
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246802:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
61 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
37 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
41 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
85 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
27 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
15 / 200
From the figures on this page

Quick answers

Server details

Is Bearly Surviving online, and how reliable is it?

Bearly Surviving is up as you read this. About 11 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Bearly Surviving located?

Bearly Surviving gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.51.99.76:28045 is its address.

Which version of Rust does Bearly Surviving run?

Rust network protocol 2635 and build 168909 on Linux is what Bearly Surviving runs. Steam updates your game for you; all you need is the same protocol to join.

Does Bearly Surviving run smoothly?

The 48-hour average was 5 server fps; the lowest point was 5. Buildings, deployables and all the rest of the world came to as many as 82,216 entities. Memory use peaked at 2,857 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Bearly Surviving?

On Bearly Surviving, 0 players are in and 50 slots are the ceiling. Averaging 0 players across seven days, it reached 5 at most.

How does Bearly Surviving rank against other Rust servers?

On player hours for the past week, Bearly Surviving is #5,030: top 23% overall and #857 in North America.

Wipe schedule

What does wipe day look like on Bearly Surviving?

Its recent wipes peaked at an average of 5 players. 4 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Bearly Surviving?

A single monthly wipe, the force wipe, is all Bearly Surviving runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 7 hours. Its tags carry a wipe schedule of once a month.

Settings and map

What are the rules and settings on Bearly Surviving?

You will not find a gather rate in the name Bearly Surviving. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Bearly Surviving run?

The map on Bearly Surviving is procedural, size 4,096, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include Bearly Surviving?

The Rust Charts lists that carry Bearly Surviving are: Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Bearly Surviving mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): North America is where the server browser lists it — that's the set of tags Bearly Surviving publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Bearly Surviving?

The console is behind F1 in Rust: enter client.connect 66.51.99.76:28045 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/pwQP862VSA.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.