Off air · chart position #15,327
Renzo Rust - In Development
Offline NA 66.51.99.76:28025 checked 15d ago
Players
Renzo Rust - In Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 20:06 UTC, in 4d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:06 UTC16d ago | 0 | – | running | 0 |
| Fri 9 Oct, 20:06 UTC19d ago | 0 | – | 3 days | 0 |
| Mon 5 Oct, 20:06 UTC23d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 20:07 UTC26d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 20:06 UTC30d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 20:06 UTC33d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 20:06 UTC37d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 20:06 UTC40d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 20:07 UTC44d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Renzo Rust - In Development online, and how reliable is it?
Right now Renzo Rust - In Development is not running; the last sighting was 15 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Renzo Rust - In Development located?
With its NA tag, Renzo Rust - In Development puts itself in North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.51.99.76:28025 is its address.
Which version of Rust does Renzo Rust - In Development run?
Rust network protocol 2634 and build 167584 on Linux is what Renzo Rust - In Development runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Renzo Rust - In Development?
Renzo Rust - In Development is offline at the moment; the last sighting was 15 days 7 hours ago.
How does Renzo Rust - In Development rank against other Rust servers?
The last seven days of player hours put Renzo Rust - In Development at #15,327, top 71% of ranked servers, and #1,547 in North America.
Wipes and resets
What does wipe day look like on Renzo Rust - In Development?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Renzo Rust - In Development?
The prediction falls back on the tag, because Renzo Rust - In Development's record is too thin to confirm a schedule. The wipe after this one is due Monday 2 November at 20:06 UTC. The world it runs now dates from 16 days 4 hours. A weekly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on Renzo Rust - In Development?
No gather rate appears in the name Renzo Rust - In Development. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Renzo Rust - In Development run?
The map on Renzo Rust - In Development is procedural, size 2,500, seed 1826895022, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Renzo Rust - In Development?
These Rust Charts lists include Renzo Rust - In Development: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Renzo Rust - In Development mean?
These are the tags Renzo Rust - In Development makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Renzo Rust - In Development?
Enter client.connect 66.51.99.76:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://discord.com/invite/u7StnUcXSR for its website.